Room Editing

This tutorial will explain step by step how to make a custom room

Step 1. Extract your room ARC file from the Iwamoto folder

Step 2. Import the room BIN file into Blender using the LM Blender Toolkit

Step 3. Edit your room however you like and then make sure all 4th wall meshes are named "meshname_FW" so they are invisible to the in game camera

Step 4. Flip all the normals and apply textures so the textures load up in game

Step 5. Export your room as an obj and done!

Step 6. Go to this page to learn how to convert the obj back into a bin file

Step 7. Pack your room folder back into an ARC file and replace it then test it in game